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Patrick Baird

 
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    • Pre-Conference Day @ HOW Design Conference in ATL

      Arriving in Atlanta on Saturday, I quickly took care of getting my registration materials for the HOW design conference, before checking out Atlanta. Dinner at the infamous Cowtippers Restaurant, I just had to have a burger (veggie, of course) and fries. Needless to say, I was definitively feeling the southern hospitality, and it was wonderful to have some “real” food as opposed to airport lounge packaged food.

      On a side note, flying Delta down to ATL, I was lucky enough to have a flight with one of their newly redesigned interiors including their new inflight entertainment systems (it was coming in from Dubai). Delta’s vision and brand has clearly been refreshed, as it is undoubtedly visually realized all over the terminal at JFK, the new uniforms for all employees, the advertisements in media, in the terminal, and inflight.

      Day 1 of pre-conference events on Sunday at the HOW design conference was jam-packed with sessions including an in-house design workshop by the lovely, outspoken, and down-to-earth Jeni Herberger of Design Matters, who really got down to the issues facing in-house designers and provides the tools and methods to break down obstacles to obtain real tangible results

      An afternoon workshop with the color expert, Leatrice Eiseman, of the Eiseman color institute and also a Pantone Color Consultant, revealed an extremely interesting and historical approach to color usage in advertising, graphic design, fashion, housewares, and other visual materials.

      Leatrice kindly shared the Pantone View Color Planner Forecast Highlights for 2008-2009, with her wonderful insight and passion for color. Pantone has marked Summer 2008 as “Letting go” with hues inspired by sky, water, light, atmosphere, and of course the earth. Note, these are not traditional earth tones, but rather hues that, although derived from the earth, are from not your typical sources. “Letting go” is broken down into two subsets; Escape (a longing for clean air and a crystal clear atmosphere — pure blue skies, reflections in glass, mirrors, crystals, and snowy whites) and Rest (relaxing regeneration of quiet, closely related hues largely within the muted yellows to green family, extracted from the color of liquids, tonics, herbs, plants, and other natural resources).

      The conference opening reception featured Bryn Mooth, editor of How Magazine, sharing that the Atlanta City Council has designated June 8-15th “Design Week” in the City of Atlanta. Atlanta salutes the 17,000+ designers who work in Georgia, congratulated AIGA Atlanta, and F+W Publications (the organizer of the HOW Design Conference) and the importance and impact their work has on not only the city, but society at large.

      The one and only — Karen Salmansohn, of notsalmon.com, gave a keynote speech called “Ballsy: Ways to Score Extreme Business Success” sharing her tips and secrets to achieving success that she’s learned along the way of her busy career, beginning with a short stint working her way up to being an SVP/Creative Director at an Ad Agency in NYC, before leaving to write and publish 27 books in 5 years, and additional 2 in the following year, as well as launching a fragrance and several TV deals. Currently, she has a morning radio show on Sirius satellite radio. Her “BALLYSY” tips were funny, insightful, and although at times could seem a little obvious, sometimes it takes that third party to say it to really get you going and motivate you to take action.

      At the end of day 1, I met wonderful designers from around the world, working at companies including: Russel Stover, ICW Group Insurance Services, CashNetUSA.com, the Cartoon Network & Boomerang Latin America, Texas Instruments, Seagate, Halliburton/KBR Energy & Chemicals, and Signum Forma Grafik Design in Austria.

    • Jonathan Ive wins Cooper-Hewitt National Design Awards 07 for Product Design

      Cooper-Hewitt National Design Awards 2007It should come as no surprise that the brilliant work of Jonathan Ive over at Apple, Inc. has earned him the top honor of Product Designer of the year from the Cooper-Hewitt Design Museum in their annual National Design Awards for 2007. Specifically, Ive's work on the iPod nano, iPhone, Apple TB, and the Macbook were selected as exceptional and exemplary work in the design of consumer goods, and technology.

       
       
       
       
      Apple, Inc. Ipod Nano Collection (Released September 2006) Apple, Inc. / iPhone front view (Shipping June 2007)Apple, Inc. / Apple TV (Released March 2007) Apple, Inc. / Macbook (Released May 2006)
       
       
      A little background on Jonathan Ive: 
       Jonathan Ive / Apple Inc.
      Jonathan Ive is the senior vice president of industrial design at Apple Inc., where since 1996 he has led a product design team widely regarded as one of the industry’s best. Ive’s streamlined design aesthetic, combined with a strong knowledge of the engineering process, has brought design into the public consciousness in an unprecedented way. Creating some of the most innovative products of the past decade, ranging from the whimsical, candy-colored iMac to the spare iBook to the now iconic iPod, Ive has not only made complex technological devices user-friendly, he has designed sculptural, desirable objects. He was named Designer of the Year (2003) by the Design Museum of London, awarded the title Royal Designer for Industry by the Royal Society of Arts, and was included as a finalist in this category in 2006. Apple was featured in the 2000 and 2006 National Design Triennials and won the 2000 Corporate Achievement Award.
       
        (All photos courtesy of Apple, Inc.)
       
    • Helvetica in the morning, Bodoni in the evening (—Massimo Vignelli)


      The Swiss typeface Helvetica turns 50 this year, and as the source of such debate, spurring a love/hate relationship among designers and the world at large, Swiss Dots in association with Veer have produced a full length independent documentary surrounding one of the influential and used typefaces in the world.

      I was fortunate enough to score a seat at the sold-out NY premiere screening that AIGA/NY held at Parsons The New School for Design. On hand for a discussion after the screening were Gary Hustwit, Massimo Vignelli, Jonathan Hoefler, Tobias Frere-Jones, and Jakob Trollbäck.


      Parsons The New School for Design, Tischman Auditorium (helveticafilm.com)

      While it should come as no surprise how easy it was for Gary Hustwit to gather enough footage to cut together a full length film on one of the world's most controversial typefaces, Pentagram's Michael Bierut was the show stealer with his candid and to-the-point monologue on the typeface. (Sorry, I won't reveal the details, you'll have to check out a screening or the DVD when it is released this summer — or check out clips at helveticafilm.com).


      Michael Bierut, New York (film still, helveticafilm.com)

      For nondesigners, you may be asking why in the world would anyone create a film on a typeface, fear not, this is not simply another dull design film, but a fully realized discussion of the social and political implications and function of design in our lives. After all, Helvetica is the ubiquitous and pervasive modern sans-serif typeface— you can't roam the streets of any urban city without seeing Helvetica, and it has a funny  way of popping up in even the most unpredictable places.

      The panel discussion was fantastic, with Massimo Vignelli not only declaring "Helvetica in the morning, Bodoni at night" in response to a panelist asking what his favorite typeface is, but the most brilliant response was Vignelli's "In the States" when asked what was the worst use of Helvetica he had ever seen!

      For more information, please visit www.helveticafilm.com.
    • WPPI / Canon EOS-1D Mark III



      Checking out the WPPI expo at Ballys/Paris in Las Vegas last week, Canon's new EOS-1D Mark III digital SLR was definitely a show stopper. Aside from impressive specs including an entirely new 10.1 Megapixel CMOS Sensor (with an integrated cleaning system), it's the world's fastest digital SLR* (capable of shooting up to 10 fps, with a burst rate of 110 full-res jpegs or 30 RAW images), other important enhancements have been made to the overall body design, image processing, auto-focusing system, and an extra-large 3.0-inch LCD monitoring (sporting the new Live View function).

      Best of all, once any photographer holds this camera in their hands, it's almost impossible not to fall instantly in love. Now be careful not to get your hopes up too high as this new bad-boy to hit the digital imaging block will not hit store shelves until "Spring 2007".

      * As of February 2007.
    • The wake of Viacom v. Google/YouTube

      Reviewing the materials on the Viacom v. YouTube case, with regard to the rights of content creators, and the associated rights of copying, to display, and to broadcast publicly, the “opt-out” system Google/YouTube utilizes to publish content on their site not only disregards these rights of copyright holders, but shifts the responsibility of monitoring their complex technology and website for infringement (and arguably “policing”) to the content creator. Further, Google/YouTube’s technology makes it difficult for content owners to have their content removed from their system in a timely manner and lacks any technology to safeguard from their content being posted again. Google/YouTube also fail to provide a way to prevent or remove repeat offenders from their system.

      If Google/YouTube were to switch to an “opt-in” system, and/or develop a technology (potentially even open source so that other organizations can easily participate in development), this would allow not only large media conglomerates and publishers, but also independent authors and artists to make their content available in ways that they have approved and feel respects their rights as artists and content creators (and potentially with fair and mutually agreeable compensation). The iTunes music store is a great example, and although this is not an open source solution, the iTunes store allows both huge record labels and independent labels or musicians to make their work available to the masses in a way that respects their rights and compensates them fairly.

      Since Google/YouTube already has the technology available to provide very sophisticated marketing, advertising, and search services available, it doesn’t seem a stretch for them to develop an “opt-in” technology/system that would allow content owners and creators to post their materials to their systems and provide adequate protection and compensation (or revenue sharing).  
    • Believe it or Not? (a commentary on the state of digital imaging technologies)

      The proliferation of imagery around us only grows more and more astonishing each day, and we’re not just talking about in urban technological junkyards like Times Square and Piccadilly Circus. With all the recent technological advancements in imaging and digital photography, the camera has truly become embedded in the fabric of our daily lives. Inexpensive digital cameras fill the jacket pockets of tourists, the lids of laptop computers, the tailgate of new luxury automobiles (to see the rear view on a dashboard monitor sans neck strain, of course!), the lobbies, elevators, and boardrooms in corporate high-rise buildings, in mobile telephones, taxi cabs, nd virtually any other space you can think of.

      The rise of our “drag and drop” info-hungry culture, seems to have developed a collective societal ethos that because I can (technically speaking) cut and paste an image from google image search or download an mp3 from limewire, and ultimately, must mean that my actions are ethical and legal— why else in the world would such tasks be so easy and accessible?

      These behaviors have truly become a sign of our times— a time where authorship and ownership are (mis)used interchangeably and extend far beyond the traditional confines of time, space, and medium.

       Appropriation, as an artistic voice and critique has existed since the beginning of art as a discipline, but now lends itself to very new and very real applications with the use of inexpensive technologies that are quite simple for the average computer or camera user but yield extraordinarily complex and technically polished results.

      Sadly— gone are the days of Polaroid cameras and one-hour film processing photo shops. We’ve entered a new realm of digital photo kiosks and online printing services like Kodak EasyShare Gallery (previously Ofoto.com) and yahoo!’s flickr online photo sharing and printing service, unless of course you have the luxury of a high-quality personal photo printer, which can be had for as little as $99.

      The arena of photo retouching was once confined to only those at the top of their craft— and those with extremely costly and complicated graphics systems at their disposal. While there is still an inner circle of retouchers, who are the center of editorial, publication, and commercial work, simple computer software allows for my 84 year old grandmother and my 13 year old sister alike to create professionally bound scrapbooks, remove devilish red eyes from family snapshots, take years off the faces and bodies of relatives (bladelessly, of course), and make our cousin with teenage acne look like she belongs on the cover of CosmoGIRL!

      Pascal Dangin, a noted professional retoucher to the stars, working for major fashion ateliers and magazines across the globe theorizes, “Basically we're selling a product — we're selling an image. To those who say too much retouching, I say you are bogus. This is the world that we're living in. Everything is glorified. I say live in your time.” On the other hand, professional fashion photographer Patrick Demarchelier says, “Before I met Pascal, I couldn't do so many different kinds of lighting. He has introduced a new brand of photography that didn't exist before. Without Pascal, a lot of photographers would not exist today.”

      While a clear distinction exists between the retouching produced by a professional and the primitive (although sometimes flawless) photo retouching and appropriation of artwork by my grandmother and sister, the access to technology is not only democratizing the creation of images, but it’s putting the same tools at the disposal of a very broad audience. The internet adds another complexity to the issue of access, as it allows for people around the world to not only quickly disseminate images, but also share them with each other, search the user created collections, and most importantly— in a legal manner allow creative license to others through services like flickr, which encourages users to agree to the creative commons licensing scheme.

      Today, it’s not uncommon for artists, designers, and everyday computer users to grant themselves the right to use the work of others, and often walk a fine line of how much and what can be reasonably used (although some argue that nothing should be used without explicit permission from the creator!). Search engines have done an amazing job in indexing our digital world, supporting many beneficial societal milestones, but they have also challenged the livelihood of artists, photographers, and image-makers. Laws haven’t been updated to handle our digital world, and the discussions have just barely scratched the surface of the many issues raised by digital photography.

      At the onset of digital photo technologies, professionals and scholars argued in the realm of determining a percentage of a work that could be appropriated and used without being “in bad taste”, but such arbitrary rules make not only enforcing difficult, but they don’t adequately address the concerns of authorship and artistic/moral rights.

      With the rampant use of appropriated imagery, it’s nearly impossible to keep track of the use of individual images (pieces or in its entirety). It’s important for working professionals to exercise good judgment and operate within ethical guidelines, respecting the work of other artists and legal obligations.

      While these situations are typically not clear-cut, just as the (in)stability of the image in our digital age has led us to continue to seriously question the believability and truth of an image. United States copyright law extends fair use for the purpose of creating a transformative work, a parody or critique, but even under this clause, it can be a difficult argument to persuade a court of law and a judge to rule in your favor because there are other factors that are weighed to determine your liability and potential damage to the artist and market for the original work.

      Individuals can generally be more lenient in how they decide to use some work, but for-profit/professional organizations and publications are held more accountable and hold a greater liability for using the work of others, particularly when it is protected under copyright law. Simply playing the role of ignorance, or not fully understanding the law, will not hold up in a court of law— it is essential that professionals have a working understanding and knowledge of the copyright system so that they themselves or their employer are not held liable for damages.

      Conversely, there is a camp of pioneers who believe that information should be free (or at least free-er), with the most vocal proponent of easing copyright law being Professor Lawrence Lessig of Stanford University. Lessig argues in his book Free Culture that current copyright law stifles creativity and holds much information hostage under orphan copyrights that are nearly impossible to track down and gain rights or usage for.

      Whichever side of the creative fence you may end up on, it’s important to know the legal facts, but it also equally as important to respect the work of other artists and their creations. When you’re clearing selling a product or service, versus personal use (that few people will see, not harming the marketplace), or creating an artistic critique or work based on appropriation theory, these are two very separate intentions, and thus subject to different ethical and legal standards.